On Fri, Apr 4, 2014 at 3:45 PM, Kostiainen, Anssi <
anssi.kostiainen@intel.com> wrote:
> In the initial versions of the spec we indeed considered such reuse.
> Here's my recent summary:
>
> http://lists.w3.org/Archives/Public/public-device-apis/2014Apr/0002.html
If you have a navigator.gamepads and a navigator.vibrator how do you know
which vibrator belongs to which gamepad? And do you want to end up with a
navigator.forcefeedback, navigator.flightPedals, navigator.spacemice,
navigator.hapticdevice, navigator.hotas, navigator.thrustquadrant,
navigator.artificialHorizons, navigator.radioPanels,
navigator.touchscreens, navigator.trimPanel, navigator.missileControl,
navigator.steeringWheel, navigator.carPedals, navigator.racingWheel,
navigator.gearStick, navigator.joyStick, navigator.etc? And how would you
know which of those belong together into one device?