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Re: Keyboard events for accessible RIAs and Games

From: Florian Bösch <pyalot@gmail.com>
Date: Wed, 30 Jan 2013 21:58:11 +0100
Message-ID: <CAOK8ODhoPu+v72HNM-WigFVQTV=2Pz5bV0=LYztHguiogxpkYg@mail.gmail.com>
To: Gary Kacmarcik (Кошмарчик) <garykac@chromium.org>
Cc: Webapps WG <public-webapps@w3.org>
What/where would be a good place to put the API for say queryKeyCap(code) ?

On Wed, Jan 30, 2013 at 9:38 PM, Florian Bösch <pyalot@gmail.com> wrote:

> On Wed, Jan 30, 2013 at 9:02 PM, Gary Kacmarcik (Кошмарчик) <
> garykac@chromium.org> wrote:
>> Yes, trying to match the current (virtual) keycap was not a direct goal,
>> but adding the 'code' attribute makes it possible (when combined with the
>> current layout) to calculate a keycap value.
> I think that would probably be the most preferable solution. The code
> would be stored (in presets, preferences etc.) and the keycap (primary
> unmodified key display for a printable key) would be queried for a code
> whenever it's necessary to display to a user. Let's set aside that
> consideration for a numeric keycode (it's a minor concern anyway).
Received on Wednesday, 30 January 2013 20:58:39 UTC

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