Re: Reading image bytes to a PNG in a typed array

On Mon, Jan 14, 2013 at 1:20 PM, Florian Bösch <> wrote:
> Having a texture in WebGL and wanting to encode it into a typed array as
> PNG, I have found that the only way to do it is the following convoluted
> method.

Could you list the use cases?
is relevant in particular.


Received on Monday, 14 January 2013 12:46:49 UTC