Re: [screen-orient] why not provide at CSSOM API to CSS Device Adaptation instead?

Hi there,

On Mon, Jun 10, 2013 at 10:58 AM, Lars Knudsen <larsgk@gmail.com> wrote:

> IMO, this would be a much more clean and easy to understand solution than
> providing a separate API for orientation lock.  It would also remove 1
> "unknown" element when game developers try to juggle mappings between
> xyz-accelerometer data vs media query orientation vs "device normal
> orientation" (as some propose to have "natural landscape" and "natural
> portrait" devices - something I really think would just add to the
> confusion).

That is good to hear; it is very important that all this feel natural
to developers without digging into a lot of spec details.

Kenneth

Received on Monday, 10 June 2013 10:39:13 UTC