- From: Jonas Sicking <jonas@sicking.cc>
- Date: Tue, 30 Apr 2013 21:06:34 -0700
- To: Paul Bakaus <pbakaus@zynga.com>
- Cc: Webapps WG <public-webapps@w3.org>
On Apr 18, 2013 6:19 PM, "Paul Bakaus" <pbakaus@zynga.com> wrote: > > Hi Jonas, > > Thanks for this I feel this is heading somewhere, finally! I still need > to work on submitting my full feedback, but I'd like to mention this: Why > did nobody so far in this thread include real world use cases? > > For a highly complex topic like this in particular, I would think that > collecting a large number of user use cases, not only requirements, and > furthermore finding the lowest common denominator based on them, would > prove very helpful, even if it's just about validation and making people > understand your lengthy proposal. I.e. "a news reader that needs to sync > content, but has an offline UI". > > Do you have a list collected somewhere? Sorry for not including the list in the initial email. It was long enough as it was so I decided to stop. Some of the use cases we discussed were: Small simple game The game consists of a set of static resources. A few HTML pages, like high score page, start page, in-game page, etc. A larger number of media resources. A few "data resources" which contain level metadata. Small amount of dynamic data being generated, such as progress on each level, high score, user info. In-game performance is critical, all resources must be guaranteed to be available locally once the game starts. Little need for network connectivity other than to update game resources whenever an update is available. Advanced game Same as simple game, but also downloads additional levels dynamically. Also wants to store game progress on servers so that it can be synced across devices. Wikipedia Top level page and its resources are made available offline. Application logic can enable additional pages to be made available offline. When such a page is made available offline both the page and any media resources that it uses needs to be cached. Doesn't need to be updated very aggressively, maybe only upon user request. Twitter A set of HTML templates that are used to create a UI for a database of tweets. The same data is visualized in several different ways, for example in the user's default tweet stream, in the page for an individual tweet, and in the conversation thread view. Downloading the actual tweet contents and metadata shouldn't need to happen multiple times in order to support the separate views. The URLs for watching individual tweets needs to be the same whether the user is using appcache or not so that linking to a tweet always works. It is very important that users are upgraded to the latest version of scripts and templates very quickly after they become available. The website likely will want to be able to check for updates on demand rather than relying on implementation logic. If the user is online but has appcached the website it should be able to use the cached version. This should be the case even if the user navigates to a tweet page for a tweet for which the user hasn't yet cached the tweet content or metadata. In this case only the tweet content and metadata should need to be downloaded and the cached templates should be used. If the user does not have twitter in the appcache and navigates to the URL for an individual tweet the website needs to be able to send a page which inlines resources such as CSS and JS files. This is important in order to avoid additional round trips. Webmail A lot of simularities with the twitter use case. The website is basically a UI for the database of emails. However its additionally important that the user can compose emails, including attach attachments, which are saved and synchronized once the user goes online. There are also other actions that the user might have taken while offline. This means that complicated conflict resolution might need to be done in order to synchronize with changes that has happened on the server. Blog reading Store the last X days of blog posts locally. Each blog post consists of the blog text as well as a few images. Other websites can link to individual posts. Each post contains a list of comments for the post. Adding comments should be possible even while offline. Once the user goes online it should be possible to submit these comments. Blog authoring Same as blog reading, but probably want to cache a larger set of posts. Repository of unpublished posts should be available for editing offline. Once the user goes online these edits are synced to server, and any posts that were published while offline are automatically published. Both adding and removing comments should be possible while offline. These changes too are published once user goes online. News website Front page with links to various articles. Each article as well as front page contains both text and images/media. Both front page and articles contains ads. A set of "top" articles are automatically cached and kept up-to-date. Potentially users can configure additional areas of interest which would cause additional articles from those areas to get cached. We should definitely put all of these on a wiki so that we can work together on adding more use cases and documenting the various requirements better. Once we have that we can document how well, if at all, the the various proposals (including both the mozilla one, as well as the NavigationController) solve the various use cases. / Jonas
Received on Wednesday, 1 May 2013 04:07:32 UTC