- From: Florian Bösch <pyalot@gmail.com>
- Date: Fri, 3 Aug 2012 12:54:54 +0200
- To: Charles Pritchard <chuck@jumis.com>
- Cc: "public-webapps@w3.org" <public-webapps@w3.org>
Received on Friday, 3 August 2012 10:55:25 UTC
On Fri, Aug 3, 2012 at 8:09 AM, Charles Pritchard <chuck@jumis.com> wrote: > Touch events v2 has some properties, such as pressure Although lacking most other properties (Z, tilt, rotation etc.) > InkML covers the full serialization of captured data. > It looked fairly complete, though I was missing the pen type/ID property. Also it's not clear to me how this would map to JS events required when using the pen input for things like WebGL. > The Gamepad API is the closest implementation in browsers (Chrome) There's a few extra challenges like correlating inputs (X/Y) and usually you'll want some capture mode (exclusive to area or mouse emulation) switch, which the gamepad API does not cover afaik. > and Wacom's Air implementation one of the closest in an HTML environment. You mean Adobe Air?
Received on Friday, 3 August 2012 10:55:25 UTC