- From: Charles Pritchard <chuck@jumis.com>
- Date: Sat, 03 Dec 2011 10:43:28 -0800
- To: Julian Reschke <julian.reschke@gmx.de>
- CC: "public-webapps@w3.org" <public-webapps@w3.org>
On 12/3/11 1:16 AM, Julian Reschke wrote: > On 2011-12-03 01:38, Charles Pritchard wrote: >> ... >>> Yes. So is HTML. What's the benefit of compressing SVG first and then >>> BASE64-encoding it, over having it just URI-escaped, and gzip the >>> whole HTML page (something most servers will automatically do for you)? >> >> SVG is primarily an image format. It's more appropriate to compare SVG >> and SVGZ to BMP and PNG. >> SVG files may reasonably be compressed by 80%. > > Yes. And they can, using Content-Encoding (and Transfer-Encoding). Those are HTTP semantics. "SVG implementations that support HTTP must support [Content-Encoding and Transfer-Encoding]". My difficulties are with non-HTTP semantics. http://www.w3.org/TR/SVG/conform.html >> SVG files are useful for including inline, in both CSS and JS and HTML, >> to a lesser extent. >> My bringing this up is not about HTTP, the HTTP case is already working >> just fine. >> >> It's about all other cases, including Blob uris. Those are not working >> well at all, and the SVG spec requests that conforming implementations >> support deflated streams. > > Where does it say that? "SVG implementations must correctly support gzip-encoded [RFC1952] and deflate-encoded [RFC1951] data streams, for any content type (including SVG, script files, images)." http://www.w3.org/TR/SVG/conform.html That interpretation, though, doesn't apply as cleanly to my argument as I'd hoped. > >>>> There's been a 9 years of lingering bug reports area: >>>> >>>> https://bugzilla.mozilla.org/show_bug.cgi?id=157514 >>>> https://bugs.webkit.org/show_bug.cgi?id=5246 >>>> http://www.ietf.org/mail-archive/web/pkix/current/msg27507.html >>>> http://lists.w3.org/Archives/Public/www-svg/2011May/0128.html >>>> http://code.google.com/p/chromium/issues/detail?id=76968 >>> >>> Indeed. It seems that except Opera all browsers do this right. >>> >>> Again: it can be done, but it should be done correctly. >>> >>> Defining a separate media type is the simplest thing to do here. >> >> Image formats have sniffing specified within the HTML5 specs. Even HTML >> has some sniffing. It seems completely reasonable that SVG be included >> in this. >> >> Adding a separate media type would work, but it's counter to what >> current specifications call for. It's also unnecessary for the HTTP >> protocol. > > We had a very long discussion about the svg+xml registration, because > it was a bit vague on compressed SVG. The IETF rightfully (IMHO) > insisted on removing the vagueness, because the base spec for +xml > (RFC 3023) doesn't allow compression. Thank you very much for this information. > If it turns out that svgz as a media format *is* needed, then we > should define a type for it. Given that Blob has only one mechanism, mime types, and the IETF has rejected any possibility of +xml having compression, I'm going to back off the idea of sniffing the +xml mime type. If there were a mime type that were more appropriate for compressed/non-compressed use, would it simply be: "image/svg" ? -Charles
Received on Saturday, 3 December 2011 18:43:51 UTC