On Thu, Feb 10, 2011 at 12:25 AM, Robert O'Callahan <robert@ocallahan.org>wrote: > On Thu, Feb 10, 2011 at 5:32 PM, Glenn Maynard <glenn@zewt.org> wrote: > >> It applies to non-game uses, too. For example, a common annoyance with >> Google Maps is when you're dragging the map and your mouse cursor hits the >> side of the screen, the map stops moving; you have to release the button and >> reposition the cursor. Mouse grabbing would trivially fix this. >> > > Sure, but this is not a use-case for capturing while the mouse button is > up. > It's a case for grabbing the mouse when windowed where IE's "capture" API won't work due to the below, though (which was what I figured you were referring to). At least in Windows, it's hard to get deltas without grabbing the mouse. If >> the mouse cursor is at the right edge of the screen and the user moves the >> mouse to the right, Windows doesn't report the motion--the clamping happens >> too early on. Games work around this by hiding the mouse cursor and >> constantly warping the hidden cursor to the center of the screen, which is >> probably what browsers would do too. >> > > Hmm, interesting. That might make things nasty indeed. > > Rob > -- > "Now the Bereans were of more noble character than the Thessalonians, for > they received the message with great eagerness and examined the Scriptures > every day to see if what Paul said was true." [Acts 17:11] > -- Glenn MaynardReceived on Thursday, 10 February 2011 05:59:21 UTC
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