- From: Marcos Cáceres <notifications@github.com>
- Date: Mon, 11 Dec 2023 22:03:14 -0800
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Tuesday, 12 December 2023 06:03:20 UTC
@marcoscaceres commented on this pull request. > + <dfn data-for="GamepadHapticEffectType">"dual-rumble" effect + type</dfn> + </dt> + <dd> + <p> + {{GamepadHapticEffectType/"dual-rumble"}} describes a haptics + configuration with an eccentric rotating mass (ERM) vibration + motor in each handle of a standard gamepad. In this + configuration, either motor is capable of vibrating the whole + gamepad. The vibration effects created by each motor are unequal + so that the effects of each can be combined to create more + complex haptic effects. + </p> + <p> + A {{GamepadHapticEffectType/"dual-rumble"}} effect is a + fixed-length, constant-intensity vibration effect intended for an What does "fixed-length" mean here, and how does that play with "duration"? -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/190#pullrequestreview-1776711167 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/190/review/1776711167@github.com>
Received on Tuesday, 12 December 2023 06:03:20 UTC