- From: Marcos Cáceres <notifications@github.com>
- Date: Wed, 22 Jun 2022 23:25:13 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Thursday, 23 June 2022 06:25:26 UTC
@marcoscaceres commented on this pull request. > + </li> + </ol> + </dd> + <dt> + Construction + </dt> + <dd> + <p> + Add new steps to [=a new `Gamepad`=]: + </p> + <ol> + <li>If |gamepad:Gamepad| has a vibration actuator that can [=play + effects with type=] {{GamepadHapticEffectType/"dual-rumble"}}, + initialize |gamepad:Gamepad|'s {{Gamepad/vibrationActuator}} + attribute to [=a new `GamepadHapticActuator`=] with + {{GamepadHapticActuatorType/"dual-rumble"}}. Hmm.. I'm a bit confused... the `GamepadHapticActuator` seems to be both an actuator "hub" but also a place play the effects. This doesn't feel right. Shouldn't it be: ``` Gamepad -> actuator -> "dual-rumble" === "play effect on handles" -> "xxxxx-rumble" === "play xxxxx on some part of the controller" ``` What's confusing is the `.type` attribute. What does it mean for `.type` to be "dual-rumble" if I can play "trigger-rumble"? -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#pullrequestreview-1016447979 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1016447979@github.com>
Received on Thursday, 23 June 2022 06:25:26 UTC