- From: Marcos Cáceres <notifications@github.com>
- Date: Wed, 22 Jun 2022 23:11:22 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Thursday, 23 June 2022 06:11:34 UTC
@marcoscaceres commented on this pull request. > + global object=] of [=this=] using the [=gamepad task source=] to + run the following steps: + <ol> + <li>[=Resolve=] + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} + with {{GamepadHapticsResult/"preempted"}}. + </li> + <li>Set + [=this=].{{GamepadHapticActuator/[[playingEffectPromise]]}} to + `undefined`. + </li> + </ol> + </li> + <li>[=Stop haptic effects=] on this actuator. + </li> + <li>Return [=a promise resolved with=] The promise should probably only resolve once it gets confirmation over IPC that the actuator has actually stopped. -- Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/163#pullrequestreview-1016436102 You are receiving this because you are subscribed to this thread. Message ID: <w3c/gamepad/pull/163/review/1016436102@github.com>
Received on Thursday, 23 June 2022 06:11:34 UTC