- From: davehill00 <notifications@github.com>
- Date: Fri, 02 Apr 2021 17:41:20 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
- Cc: Subscribed <subscribed@noreply.github.com>
Received on Saturday, 3 April 2021 00:41:32 UTC
Many haptic actuators support both pulsing at different frequencies, which provides a wider range of expressiveness in haptic feedback. The pulse function could easily be extended to support a 0..1 frequency value as well (which the UA could easily ignore if the hardware doesn't support different frequencies). -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/issues/148
Received on Saturday, 3 April 2021 00:41:32 UTC