- From: nondebug <notifications@github.com>
- Date: Fri, 22 Jun 2018 11:13:30 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Friday, 22 June 2018 18:13:53 UTC
> solves the most important use case--missing button presses that happen between polls. Gamepad button (and axis) events are also important for applications that do not process inputs locally; i.e., when button and axis state is streamed to a remote service that manages the application state, waiting until rAF time to handle inputs adds a significant amount of input latency. Firing events for these inputs would allow the state to be streamed more quickly after the device is polled. -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/15#issuecomment-399531973
Received on Friday, 22 June 2018 18:13:53 UTC