Re: [w3c/gamepad] spec `gamepadbuttondown` and `gamepadbuttonup` events (issue #4) (#15)

> solves the most important use case--missing button presses that happen between polls.

Gamepad button (and axis) events are also important for applications that do not process inputs locally; i.e., when button and axis state is streamed to a remote service that manages the application state, waiting until rAF time to handle inputs adds a significant amount of input latency. Firing events for these inputs would allow the state to be streamed more quickly after the device is polled.

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Received on Friday, 22 June 2018 18:13:53 UTC