Re: [w3c/gamepad] spec `gamepadbuttondown` and `gamepadbuttonup` events (issue #4) (#15)

 > gamepadbuttondown and gamepadbuttonup

This assumes that gamepad buttons are digital, but many devices expose buttons with analog values that can change without toggling the button's .pressed state. For instance, analog triggers on Xbox 360 or pressure-sensitive buttons on Dualshock 3. I think a gamepadbuttonmove event would also make sense here, in addition to the down/up transition events.

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Received on Friday, 22 June 2018 18:46:55 UTC