- From: C. Van Wiemeersch <notifications@github.com>
- Date: Fri, 29 Jun 2018 13:44:14 -0700
- To: w3c/gamepad <gamepad@noreply.github.com>
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Received on Friday, 29 June 2018 20:44:37 UTC
cvan commented on this pull request. > + <a href="#event-gamepadbuttondown"><code>gamepadbuttondown</code></a> + event associated with the same key. + </p> + + </section> + + <section> + + <h3>Other events</h3> + + <p> + + <i>More discussion is needed on whether to include events for axis + changes (e.g., <code>gamepadaxismove</code> for whenever the value of + an axis changes, or <code>gamepadaxischange</code> for whenever the + active axis changes), etc.</i> good call, will remove the part about `active`; that doesn't make sense. multiple axes could change. perhaps "axis changes" could be detected by higher-level abstractions (content libraries). -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/w3c/gamepad/pull/15#discussion_r199275722
Received on Friday, 29 June 2018 20:44:37 UTC