- From: SVG Working Group Issue Tracker <sysbot+tracker@w3.org>
- Date: Wed, 18 Mar 2009 12:36:51 -0400 (EDT)
- To: public-svg-wg@w3.org
ISSUE-2236 (preserve-3d): Resolve Painter's Model with respect to 3d rendering, z-index [Module: Transforms] http://www.w3.org/Graphics/SVG/WG/track/issues/2236 Raised by: Doug Schepers On product: Module: Transforms Per http://lists.w3.org/Archives/Public/public-svg-wg/2009JanMar/0148.html [[ * There is an extremely important feature to 3d transforms that you haven't discussed. In CSS Transforms we call it transform-style: preserve-3d. Without this it is difficult to meet your requirements of nested 3d transformations. On this point, I suggest you write up your rendering model. As far as I can tell, this is the most important part of applying 3d to SVG. What happens to the painters' model? Do things closer in Z space draw in front, regardless of document order? What about elements in adjacent siblings with different Z? Do you flatten at group containers? Do objects intersect? ]]
Received on Wednesday, 18 March 2009 16:37:01 UTC