- From: SVG Working Group Issue Tracker <sysbot+tracker@w3.org>
- Date: Wed, 18 Mar 2009 12:35:02 -0400 (EDT)
- To: public-svg-wg@w3.org
ISSUE-2235 (4x4-matrix): Consider using 4x4 matrices over 3x3 [Module: Transforms] http://www.w3.org/Graphics/SVG/WG/track/issues/2235 Raised by: Doug Schepers On product: Module: Transforms Per http://lists.w3.org/Archives/Public/public-svg-wg/2009JanMar/0148.html [[ * I suggest you stick with 4x4 matrices over 3x3. I wouldn't let the fact that OpenVG is 3x3 (is it? I read this in the minutes but didn't check) impact the decision. Cameron says that "general 3d effects are not useful" - maybe I misunderstood that? I guess I'm unclear as to the goal: is it to add a transforms capability that is compatible with OpenVG? If so, why? Or is the goal to add simple perspective transforms to SVG? I'll also note that Apple has shipped a mobile product that supports arbitrary 4x4 matrix transforms applied to SVG content since about July last year. ]]
Received on Wednesday, 18 March 2009 16:35:11 UTC