Re: [svgwg] Rotating text

The Working Group just discussed `Rotating text`, and agreed to the following:

* `RESOLUTION: Text layout attributes should apply to typographic units as a whole`

<details><summary>The full IRC log of that discussion</summary>
&lt;krit> topic: Rotating text<br>
&lt;krit> GitHub: https://github.com/w3c/svgwg/issues/260<br>
&lt;krit> Tav:  this requires WG resolution though it is not a big chnage<br>
&lt;krit> Tav: in SVG 1 everything was about rotating characters<br>
&lt;krit> AmeliaBR: I'd separate last bullet point into 2<br>
&lt;krit> Tav: SVG 1.1 talks about chars or glyphs. We actually want graphical units called typographical characters<br>
&lt;krit> Tav: the glyph changes depending on the font and shaping engine.<br>
&lt;krit> Tav: so you really want to use the smallest peace of text that has to stay a unit<br>
&lt;krit> Tav: for western languages there really is no differences but for east/mid/south asian languages it gets very complicated.<br>
&lt;krit> Tav: since we change talking from glyph to typorgrahic characters we need to agree on a glyph.<br>
&lt;krit> krit: So minor change with bigger influence on certain languages<br>
&lt;krit> AmeliaBR: pretty much<br>
&lt;krit> krit: I am fine with the change.<br>
&lt;krit> suggested resolution: Text layout attributes should apply to typographic units as a whole<br>
&lt;krit> RESOLUTION: Text layout attributes should apply to typographic units as a whole<br>
</details>


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Received on Monday, 20 August 2018 20:21:47 UTC