Re: [svgwg] Serialization format for path strings

I would prefer if "normalization" only included lossless changes: making coordinates absolute, converting smooth connections into explicit control points, upgrading H/V to L, and maybe Q to C.  Leave arcs as arcs. They're still not great for interpolation, but at least you'd be re-creating the SMIL behavior.

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Received on Tuesday, 19 September 2017 22:17:41 UTC