- From: Jonathan Chetwynd <j.chetwynd@btinternet.com>
- Date: Mon, 1 Sep 2008 09:24:50 +0100
- To: "Dailey, David P." <david.dailey@sru.edu>, public-svg-ig@w3.org
- Message-Id: <EC81D62C-1316-471E-A8BC-672E96C0CAD0@btinternet.com>
stunning... ~:" Jonathan Chetwynd j.chetwynd@btinternet.com http://www.openicon.org/ +44 (0) 20 7978 1764 On 1 Sep 2008, at 01:57, Dailey, David P. wrote: > > Hi folks, > > For those of you who couldn't be at SVG Open, or who missed Zack > Rusin's talk, among the many interesting things he discussed were > "diffusion curves" -- flexible gradient fills that are (according to > proponents) better than mesh gradients for filling paths with > smoother transitional textures. I didn't know about these but had > been working on an alternative that I'll hope to describe in another > message. After hearing him talk so enthusiastically about them, I > had to look and found this really cool demo done at this year's > Siggraph by folks at INRIA, Adobe and other places. > > http://www.youtube.com/watch?v=lEVe7vU5WiU > > I know INRIA has a big interest in this sort of thing (useful for > systems of PDE's) having tried unsuccessfully last year to help them > use SVG in this direction . My own idea for expanding gradients that > I was talking about to some of you is, I think, much lighter weight, > than what these folks seem to be doing, though I haven't read the > paper at all. Maybe both approaches are worth thinking about so I'll > go ahead and write up the thing I was talking about since it is a > very easy alternative, computationally and conceptually. > > The interface they demonstrate is quite compelling and I have a > feeling from the video that it is a much more analytic approach > engineered with an eye to extensibility, speed, etc. It is well > worth looking at the above and thanks to Zack for bringing it to our > attention! (does anyone have an email for him?). > > David > >
Received on Monday, 1 September 2008 08:25:36 UTC