https://www.w3.org/Bugs/Public/show_bug.cgi?id=28798 --- Comment #14 from Domenic Denicola <d@domenic.me> --- > Does this only apply to BufferSource, or to typed array and ArrayBuffer arguments in general? I would hope for typed array and ArrayBuffer in general. I'd guess that's what Anne means by "BufferSource (and what it expands to)" > I assume WebGL will end up using [UnsafeReference] for performance reasons, unless we make the copy happen at entry-into-prose time; then it could probably use the copying behavior. Can you explain why this would be? It's not clear to me why entry-into-prose time would be more performant and acceptable to WebGL than at IDL argument conversion time. -- You are receiving this mail because: You are on the CC list for the bug.Received on Thursday, 11 February 2016 15:39:29 UTC
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