- From: John Foliot <john@foliot.ca>
- Date: Thu, 6 Jun 2013 16:11:19 -0700
- To: "'Joshua Gay'" <jgay@fsf.org>, <public-restrictedmedia@w3.org>
- Cc: <jeff@w3.org>
Joshua Gay wrote > > that the purpose of EME is to deny a user access to data and therefore > this goes against the fundamental mission of EME. It is my opinion that you have a fundamentally flawed view of the goal of EME, based upon the following: 1) EME is an "open" API that any browser can implement to connect to a CDM - it facilitates access to the "blackbox" function that is the CDM. Further, it can in principle and practice connect to more than one CDM system, based upon business rules and contractual arrangements. One of the other founding principles of the W3C is to facilitate "commerce" over the internet as well, and I posit that technology that assists in maintaining the ability to implement contractual and business rules is, and should remain, in scope for W3C technologies and standards. 2) While the digitized stream that "is" the entertainment media is at its most basic "data" under the strictest of definitions, the goal is not to deny access, but rather to impose restrictions on the usage of that content. Hollywood movies are not "software", and in my mind there is no legal or moral obligation for the W3C (or any other organization) to dictate how a content owner should offer their commercial content for consumption. In an open ecosystem, more than one model should be allowed to continue unimpeded by philosophical differences. When I purchase a ticket to go see a movie at my local theater, it does not imply that I can go and see *all* the movies on show at the multi-plex theater - there is an implied and in fact legal contract entered into there. Sure, dishonest people can sneak from one showing to another, and may not get caught, but that is what *dishonest* people can do - it doesn't mean that its right (ditto "cracking" encrypted DVD/video content). Further, when I purchase that ticket, it is for one showing, and is non-transferable. I cannot then pass that ticket along to my neighbor, nor can I decide to see the movie at a different time or day, because the date and time of the showing is printed on the ticket (Q: is that immoral or wrong?). If, for example, I must leave the theater before the movie is finished, I am not obliged a refund, nor a second ticket to return to see the end of that movie. These are realities on the ground today, and most reasonable people both accept and understand that these are "the rules" when it comes to going to see a movie. Why should the entertainment industry that is "Big Media" then all of a sudden be expected to change their business model due to a change in delivery methods (physical cinema versus on-line)? Nobody has been able to address this question that I have seen in this extended conversation, and I challenge you (as you have challenged Jeff) to answer these questions. Why do anti-DRM proponents continue to call movies "software"? There is something very disingenuous about that. I respect the goals and aspirations of the free and open software ideals, but I remain disconcerted that a singular view of "how the web should be" remains at the corner-stone of all of the arguments against the work around EME (and the larger topic of DRM). I must also state that the 'cause' you wish to promote is not being helped by some of your more radical proponents, who proudly brag about stealing movies from sites like Pirate Bay and isoHunt, or stoop to the level of threatening physical violence on those who disagree with your position (http://www.brucelawson.co.uk/2013/more-on-drm-in-html5/comment-page-1/#comm ent-1508158) - I realize that you cannot control these people, but for those that might be reading this, please, take this observation to heart. We need to have this dialog and debate, but keep it civil and reasonable, and (in another W3C founding principle) try to find some common ground and consensus, and stop insisting that it must be *your* way or no way. I can accept that comments and concerns around implementation of securing entertainment content from unauthorized distribution and modification has problems, and that some of the goals of that business requirement may come into direct conflict with the ideals of FOSS and Open technologies, but we have as a goal at the W3C to figure out the technical issues, and not the moral issues (even if those moral issues are globally important - and I do not for one minute discount or discard the importance of those discussions). Instead of saying "Can't" we should be asking "How?" - how can we meet the legitimate business needs of content providers while still respecting the ideals of the Open technology perspective? Now, if the end goal of what you are arguing is that business has no role to play in the shaping of the internet, and that those business ideals and goals are totally rejected in your vision of the web, then say so and say so clearly. But if you are prepared to compromise and accept that these content owners have a real problem that needs solving, then we should collectively roll up our sleeves and work on a solution that addresses both goals. That, more than anything else I can think of, is truly the mission of the W3C: collaboration, consensus, and community. JF
Received on Thursday, 6 June 2013 23:11:55 UTC