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Re: Hover click with pointer events

From: Tim Dresser <tdresser@google.com>
Date: Thu, 18 Jun 2015 12:17:55 +0000
Message-ID: <CAHTsfZC+pRnmf9D0vv3hUnFmJAWbn018q43dyb7Bhd6J8eaMww@mail.gmail.com>
To: "Patrick H. Lauke" <redux@splintered.co.uk>, public-pointer-events@w3.org
I suspect we'll want the spec to phrase this as optional, as there's likely
hardware which won't support this feature.

What's the advantage of adding a pointerbuttonchange event instead of
dispatching pointermove events? Would this just be an improvement in
developer ergonomics?

On Wed, Jun 17, 2015 at 6:56 PM Patrick H. Lauke <redux@splintered.co.uk>
wrote:

> On 17/06/2015 23:19, Jacob Rossi wrote:
> > On Tue, Jun 16, 2015 at 10:26 AM, Tim Dresser <tdresser@google.com>
> wrote:
>
> >>   I'd be fine with forcing developers to listen for
> pointerup/pointerdown events to keep track of hover.
> >
> > Yeah I agree. This seems like the safest place to start.  I opened up an
> issue to track this and will take a look at a spec patch to address this.
>
> Just to confirm my suspicion that a hovered stylus does, predictably,
> have a pressure of 0...so getting a pointermove event with zero pressure
> it's a fair bet that it's a hovered (at very very gently brushing
> against the screen) movement, for instance. As such we're probably right
> not to magic up a new touching/not touching attribute.
>
> P
> --
> Patrick H. Lauke
>
> www.splintered.co.uk | https://github.com/patrickhlauke
> http://flickr.com/photos/redux/ | http://redux.deviantart.com
> twitter: @patrick_h_lauke | skype: patrick_h_lauke
>
Received on Thursday, 18 June 2015 12:18:39 UTC

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