- From: Toby Inkster <tai@g5n.co.uk>
- Date: Sat, 20 Nov 2010 19:13:31 +0000
- To: Melvin Carvalho <melvincarvalho@gmail.com>
- Cc: Semantic Web <semantic-web@w3.org>, Linked Data community <public-lod@w3.org>
On Sat, 20 Nov 2010 18:28:24 +0100 Melvin Carvalho <melvincarvalho@gmail.com> wrote: > 1. Would each 'location' be a document or a resource? Web of > Documents vs Web of Resources? > > 2. Could we use foaf:image and dcterms:desc for the game pages? > > 3. How would you model the link on each page? Sounds like a pretty awesome idea. I'd personally model it like this: <#node1> a game:Node ; foaf:name "Dark Cave" ; foaf:depiction <...> ; dcterms:description "..." . I'd say that game:Node is not disjoint with foaf:Document. That gives you flexibility - in some cases a node might be a page, and in other cases you might have several nodes described on the same page. Links to other places could be accomplished using: <#node1> game:north <#node2> ; game:south <otherdoc.xhtml#wasteland> ; game:east <http://example.net/game#node9> . The description itself would have more detailed descriptions of the directions like "To the south lies a desolate wasteland.". Directions you'd want would probably be eight compass, points plus "up", "down", "inside", "outside". Each node should probably also have co-ordinates (not in WGS84, but a made-up co-ordinate system), along the lines of: <#node1> game:latitude 123 ; game:longitude -45 . This would not be used for gameplay, but to aid authoring new nodes. You'd want to have your "north" triple link to a node that you could plausibly reach by going a short distance north. > I'm not sure how the rendering would work, but perhaps it's easy > enough in RDFa once we have a model. I'd be happy to mock-up an interface - perhaps tonight! -- Toby A Inkster <mailto:mail@tobyinkster.co.uk> <http://tobyinkster.co.uk>
Received on Saturday, 20 November 2010 19:15:44 UTC