Re: AR Web

On Fri, Aug 17, 2018 at 7:03 PM Ricardo Cabello <mrdoob@google.com> wrote:

> Congrats on the launch Rik!
>
> Out of curiosity, what was the reasoning for picking FBX for <ml-model>?
>

It was bandwidth.
When we started, FBX had better tooling support so it was implemented
first.


> Any plans on supporting GLTF?
>

Yes, we're planning on adding that soon.


> On Fri, 17 Aug 2018 at 16:48, Chris Wilson <cwilso@google.com> wrote:
>
>> Definite +1 to driving this in the IWCG.  The focus on getting WebXR
>> Device API out of the door will move to the soon-to-be-open-for-business
>> Working Group, which should free up some time and focus in the CG.  I'm
>> personally pretty interested in driving some discussion in the CG for how
>> we can get some model interop - i.e. rough standardization on asset type
>> support, and I've poked in to what you've done in Helio and Prismatic.
>> (And I got my One yesterday!  Squee!)
>>
>>
>> On Fri, Aug 17, 2018 at 4:31 PM Waliczek, Nell <nhw@amazon.com> wrote:
>>
>>> Hey Rik,
>>>
>>> I just responded to your other proposal email with instructions on how
>>> to kick-start this sort of collaboration within the Immersive Web CG.
>>> Looking forward to seeing this issue get posted there too!
>>>
>>> Nell
>>>
>>>
>>>
>>> *From: *Rik Cabanier <rcabanier@magicleap.com>
>>> *Date: *Friday, August 17, 2018 at 4:04 PM
>>> *To: *"joshcarpenter@google.com" <joshcarpenter@google.com>
>>> *Cc: *"public-immersive-web@w3.org" <public-immersive-web@w3.org>
>>> *Subject: *Re: AR Web
>>> *Resent-From: *<public-immersive-web@w3.org>
>>> *Resent-Date: *Friday, August 17, 2018 at 4:01 PM
>>>
>>>
>>>
>>>
>>>
>>> On Fri, Aug 17, 2018 at 3:38 PM Josh Carpenter <joshcarpenter@google.com>
>>> wrote:
>>>
>>> Very interested
>>> <https://docs.google.com/presentation/d/1ORdKs1wNe7QysRYSBtmW8LnMTFRu69gEwyOSrjIaZyA>, for
>>> a few years now
>>> <https://urldefense.proofpoint.com/v2/url?u=http-3A__www.joshcarpenter.ca_declarative-2D3d_&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=8qSrqoyV8BIuWpW8IXWml_lcNwGsymU3hZUX4SRaNag&s=s8FKpO91c8BveXEV69eAM0f9RIuFXoqfbyKIDTt8vME&e=>.
>>> :) And working on it
>>> <https://urldefense.proofpoint.com/v2/url?u=https-3A__twitter.com_joshcarpenter_status_1017264305274740736&d=DwMFaQ&c=0ia8zh_eZtQM1JEjWgVLZg&r=jahSgznxrAL5kPgsRvs7bhKUEd9M5X0d-NE2WJg7VT0&m=8qSrqoyV8BIuWpW8IXWml_lcNwGsymU3hZUX4SRaNag&s=WeQdibmKutKtkV3ROcXAsINDm9QAoucU00KN5qO7uq8&e=> actively.
>>> Albeit as side project. Because the top priority (on my team, and I think
>>> safe to say, in the IWWG), is launching a healthy WebXR API 1.0. Am looking
>>> forward to sharing more, but don't have a concrete timeline for releasing
>>> things, yet. In interim am happy to chat.
>>>
>>>
>>>
>>> Great to hear!
>>>
>>> We did not implement an immersive WebXR-like solution. You will still
>>> see your old web browser but now objects can be placed around it. There is
>>> no WebGL involved. Slide 26 and 27 from your presentation
>>> <https://docs.google.com/presentation/d/1ORdKs1wNe7QysRYSBtmW8LnMTFRu69gEwyOSrjIaZyA/edit#slide=id.g186a1bfda4_0_163> are
>>> close to what we have.
>>>
>>> I *think* this means that it can be discussed and implemented
>>> separately from WebXR.
>>>
>>>
>>>
>>> What do you think?
>>>
>>>
>>>
>>> On Fri, Aug 17, 2018 at 3:29 PM Rik Cabanier <rcabanier@magicleap.com>
>>> wrote:
>>>
>>> All,
>>>
>>>
>>>
>>> last week at Magic Leap we released our browser Helio.
>>>
>>> You can find an overview here:
>>> https://www.magicleap.com/experiences/helio
>>>
>>>
>>>
>>> As part of its feature set, we created a set of extensions that allows
>>> authors to create and manipulate 3D objects such as animated models and
>>> textures. It also allows extraction so content can be pulled out of the
>>> browser and placed in the user's environment.
>>>
>>> To make development easy, we created a library called "Prismatic" that
>>> provides a simple declarative syntax.
>>>
>>>
>>>
>>> We'd like to iterate on our current approach with others vendors and
>>> work towards an open standard that works on 2D, AR and VR devices.
>>>
>>> I looked at the current community and working groups but couldn't find
>>> one that covers our current use case.
>>>
>>>
>>>
>>> My questions are:
>>>
>>> - Is there a group that is currently working on extending regular web
>>> pages with 3D content?
>>>
>>> - If not, is anyone interested in working with us on this?
>>>
>>>
>>>
>>> Please let me know if you want more details on our current
>>> implementation. I'm happy to explain.
>>>
>>>
>>>
>>> Thanks,
>>>
>>>   Rik
>>>
>>> --
>>>
>>> Josh Carpenter
>>>
>>> UX Lead, WebVR/AR
>>>
>>> Google
>>>
>>>

Received on Saturday, 18 August 2018 02:52:16 UTC