- From: <bugzilla@jessica.w3.org>
- Date: Tue, 25 Sep 2012 21:52:25 +0000
- To: public-html@w3.org
https://www.w3.org/Bugs/Public/show_bug.cgi?id=19013
Summary: Add Path objects and intersects() function
Product: HTML WG
Version: unspecified
Platform: All
URL: http://www.whatwg.org/specs/web-apps/current-work/#2dc
ontext
OS/Version: All
Status: NEW
Severity: enhancement
Priority: P3
Component: HTML5 spec
AssignedTo: dave.null@w3.org
ReportedBy: contributor@whatwg.org
QAContact: public-html-bugzilla@w3.org
CC: ian@hixie.ch, mike@w3.org,
public-html-wg-issue-tracking@w3.org,
public-html@w3.org, brille1@hotmail.com,
eoconnor@apple.com
This was was cloned from bug 9236 as part of operation LATER convergence.
Originally filed: 2010-03-12 19:59:00 +0000
================================================================================
#0 contributor@whatwg.org 2010-03-12 19:59:22 +0000
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Section: http://www.whatwg.org/specs/web-apps/current-work/#2dcontext
Comment:
Add Path objects and intersects() function
Posted from: 93.206.128.135
================================================================================
#1 Axel Dahmen 2010-03-12 20:05:35 +0000
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It would be VERY feasible to know if two paths intersect.
A corresponding function would take two paths as parameters and return a
boolean value.
This would require the following prerequisites, however:
* A "Path" object would need to be introduced in
order to get a container to store a path.
* The Path object would provide the same path-related
member function as the CanvasRenderingContext2D
interface does.
* The Path object would provide the following member
function:
- intersects(path)
* The CanvasRenderingContext2D interface would
provide the following new function:
- drawPath(path)
================================================================================
#2 Axel Dahmen 2010-03-12 23:21:53 +0000
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I'd like to add that in this concept the Path object would also need to provide
transformation functionality so that each path can be animated separately.
================================================================================
#3 Ian 'Hixie' Hickson 2010-03-30 23:14:03 +0000
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EDITOR'S RESPONSE: This is an Editor's Response to your comment. If you are
satisfied with this response, please change the state of this bug to CLOSED. If
you have additional information and would like the editor to reconsider, please
reopen this bug. If you would like to escalate the issue to the full HTML
Working Group, please add the TrackerRequest keyword to this bug, and suggest
title and text for the tracker issue; or you may create a tracker issue
yourself, if you are able to do so. For more details, see this document:
http://dev.w3.org/html5/decision-policy/decision-policy.html
Status: Partially Accepted
Change Description: see diff given below
Rationale: Path primitives, including operations on them such as detecting
intersections, are definitely on the cards, but first we have to wait for the
current spec to be implemented properly, otherwise browsers will just be buggy
and it'll all be useless. Baby steps.
================================================================================
#4 Axel Dahmen 2010-04-01 09:40:08 +0000
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I understand... Thanks!
I'm looking forward to the upcoming versions then.
================================================================================
#5 Ian 'Hixie' Hickson 2012-02-29 22:30:02 +0000
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Proposal: http://wiki.whatwg.org/wiki/Canvas#Path_primitives
================================================================================
#6 Ian 'Hixie' Hickson 2012-02-29 22:53:34 +0000
--------------------------------------------------------------------------------
I'm going to add path primitives in this round of additions, but testing for
path intersection, and creating paths based on the intersection or union of
other paths, in a later round. To not lose track of the request for detecting
if paths intersect, I'm moving this back to LATER.
================================================================================
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Received on Tuesday, 25 September 2012 21:52:27 UTC