- From: Henri Sivonen <hsivonen@iki.fi>
- Date: Wed, 29 Jun 2011 16:53:17 +0200
- To: "E.J. Zufelt" <everett@zufelt.ca>
- Cc: Paul Bakaus <pbakaus@zynga.com>, "Tab Atkins Jr." <jackalmage@gmail.com>, John Foliot <jfoliot@stanford.edu>, Charles Pritchard <chuck@jumis.com>, Charles McCathieNevile <chaals@opera.com>, Richard Schwerdtfeger <schwer@us.ibm.com>, Cameron McCormack <cam@mcc.id.au>, Cynthia Shelly <cyns@microsoft.com>, "david.bolter@gmail.com" <david.bolter@gmail.com>, Frank Olivier <Frank.Olivier@microsoft.com>, "Mike@w3.org" <Mike@w3.org>, "public-canvas-api@w3.org" <public-canvas-api@w3.org>, "public-html@w3.org" <public-html@w3.org>, "public-html-a11y@w3.org" <public-html-a11y@w3.org>
On Wed, 2011-06-29 at 09:50 -0400, E.J. Zufelt wrote: > And, when developers build a GUI on canvas, and therefore are "wrong", how will persons with certain disabilities access that GUI so that they can be full participants in the "wrongness", be it at school, work, or for entertainment? If a developer makes bad enough choices to use <canvas> to build a GUI Web app, why would that developer suddenly gain enough clue to use a <canvas> accessibility API to a useful effect? -- Henri Sivonen hsivonen@iki.fi http://hsivonen.iki.fi/
Received on Wednesday, 29 June 2011 14:53:51 UTC