- From: Tab Atkins Jr. <jackalmage@gmail.com>
- Date: Thu, 23 Jun 2011 13:28:32 -0700
- To: Richard Schwerdtfeger <schwer@us.ibm.com>
- Cc: Cameron McCormack <cam@mcc.id.au>, Charles Pritchard <chuck@jumis.com>, Cynthia Shelly <cyns@microsoft.com>, david.bolter@gmail.com, Frank Olivier <Frank.Olivier@microsoft.com>, Mike@w3.org, public-canvas-api@w3.org, public-html@w3.org, public-html-a11y@w3.org
On Thu, Jun 23, 2011 at 12:56 PM, Richard Schwerdtfeger <schwer@us.ibm.com> wrote: >> So normally, I imagine, hit testing would be done either by using >> isPointInPath() or by custom code looking at a mouse event’s x/y values. >> I think this proposal doesn’t work with isPointInPath(), though, is that >> right? >> > I think it would but we would need to incorporate Z order and a notion of > the last drawn element to compute which element is on top. The user agent > would need to manage this. You are attempting to recreate a retained-mode API in an immediate-mode API. Why is "use SVG" not sufficient for this? ~TJ
Received on Thursday, 23 June 2011 20:29:21 UTC