- From: Richard Schwerdtfeger <schwer@us.ibm.com>
- Date: Thu, 23 Jun 2011 14:10:10 -0500
- To: Charles Pritchard <chuck@jumis.com>
- Cc: Boris Zbarsky <bzbarsky@mit.edu>, "cyns@exchange.microsoft.com" <cyns@exchange.microsoft.com>, "david.bolter@gmail.com" <david.bolter@gmail.com>, "faulkner.steve@gmail.com" <faulkner.steve@gmail.com>, "franko@microsoft.com" <franko@microsoft.com>, Oliver Hunt <oliver@apple.com>, "public-canvas-api@w3.org" <public-canvas-api@w3.org>, "public-canvas-api-request@w3.org" <public-canvas-api-request@w3.org>, "public-html@w3.org" <public-html@w3.org>, "public-html-a11y@w3.org" <public-html-a11y@w3.org>, "public-html-request@w3.org" <public-html-request@w3.org>
- Message-ID: <OF247136BE.A1DE612A-ON862578B8.00692495-862578B8.00694D26@us.ibm.com>
We need to able to bind a path to hit testing functionality. It is not
enough just to be able to define and save a path. Clearly, people are
wanting hit testing support.
Rich Schwerdtfeger
CTO Accessibility Software Group
From: Charles Pritchard <chuck@jumis.com>
To: Richard Schwerdtfeger/Austin/IBM@IBMUS
Cc: Boris Zbarsky <bzbarsky@mit.edu>, "cyns@exchange.microsoft.com"
<cyns@exchange.microsoft.com>, "david.bolter@gmail.com"
<david.bolter@gmail.com>, "faulkner.steve@gmail.com"
<faulkner.steve@gmail.com>, "franko@microsoft.com"
<franko@microsoft.com>, Oliver Hunt <oliver@apple.com>,
"public-canvas-api@w3.org" <public-canvas-api@w3.org>,
"public-canvas-api-request@w3.org"
<public-canvas-api-request@w3.org>, "public-html@w3.org"
<public-html@w3.org>, "public-html-a11y@w3.org"
<public-html-a11y@w3.org>, "public-html-request@w3.org"
<public-html-request@w3.org>
Date: 04/01/2011 05:00 PM
Subject: Re: feedback requested: Canvas change for improved hit testing
that also facilitates accessibility
With VoiceOver, I have to use a bunch of ugly hacks. That happens in
compatibility work.
Hopefully my attendance to the standards mailing list, and promotion of bug
reports, will
reduce the need to use such hacks in the future.
On the thread-- sharing path data in the context of a11y.
Once we start keeping paths around, we're going to encounter push-back to
the next version of canvas.
The existing canvas spec allows-for the recording of all paths, but no
implementers are doing it.
I'm still struggling for a solution which implementers might approach in
this version.
I'm trying to round up some ideas from other canvas-users.
These are the ones I have:
Using CSS pointer-events would be an appropriate way to -enable- slower
code paths.
pointer-events: stroke would work fine with strokeText and stroke(),
and when enabled, may stash pixels in a 1-bit bitmap, and/or a character
buffer.
When pointer-events are set the implementation would expose the current
path
to the dom or canvas2d api.
These are steps towards a long-term solution.
They both help canvas authors, pointer-events really help with DOM
management and speed-up hit testing [by memory trade-off],
and grabbing a DOMString of the path makes debugging easier.
It's reasonable to expect an AT to calculate the extents of a DOMString,
normalized SVG Path.
Those two items provide a foundation for a a few simple methods
to notify the AT that pointer/coordinate focus should be associated with
fallback content.
I'd like to see if they have any support.
-Charles
On 3/30/2011 1:54 PM, Richard Schwerdtfeger wrote:
Charles, right now the fallback content in canvas is a black hole in
webkit and thus Safari. So, VoiceOver can't read anything in canvas
without a Ouija board. (sorry, a little humor is due)
Rich Schwerdtfeger
CTO Accessibility Software Group
Inactive
hide details for Charles Pritchard ---03/30/2011
02:24:58
PM---Oliver, What's your take on the VoiceOver
integration wCharles Pritchard ---03/30/2011 02:24:58 PM---Oliver,
What's your take on the VoiceOver integration with canvas?
From: Charles Pritchard <chuck@jumis.com>
To: Oliver Hunt <oliver@apple.com>
Cc: Richard Schwerdtfeger/Austin/IBM@IBMUS, Boris Zbarsky
<bzbarsky@mit.edu>, "cyns@exchange.microsoft.com"
<cyns@exchange.microsoft.com>, "david.bolter@gmail.com"
<david.bolter@gmail.com>, "faulkner.steve@gmail.com"
<faulkner.steve@gmail.com>, "franko@microsoft.com"
<franko@microsoft.com>, "public-canvas-api@w3.org"
<public-canvas-api@w3.org>, "public-canvas-api-request@w3.org"
<public-canvas-api-request@w3.org>, "public-html@w3.org"
<public-html@w3.org>, "public-html-a11y@w3.org"
<public-html-a11y@w3.org>, "public-html-request@w3.org"
<public-html-request@w3.org>
Date: 03/30/2011 02:24 PM
Subject: Re: feedback requested: Canvas change for improved hit
testing that also facilitates accessibility
Oliver,
What's your take on the VoiceOver integration with canvas?
First and foremost, we're looking to enable authors to provide more
information to accessibility software.
This is a brainstorming thread.
Ideas welcome.
On Mar 30, 2011, at 12:20 PM, Oliver Hunt <oliver@apple.com> wrote:
On Mar 30, 2011, at 12:06 PM, Richard Schwerdtfeger wrote:
Oliver,
It is an attempt to simplify hit testing in canvas while
at the same time providing a vehicle to tell an assistive
technology the bounds of the corresponding UI object
being drawn on canvas as represented in fallback content.
Currently there is no mapping. These bounds are needed by
screen magnifiers for zooming and screen readers for
Braille support (earlier post).
Now the canvas author has to manage all the hit testing.
This is a canvas deficiency that should have been in
place to start - so grafting seems like an inappropriate
response. Consequently, I am also seeing canvas
applications that create the equivalent of visio by
creating separate canvas elements overlayed on top of
another canvas to represent drawing objects. This is very
inefficient and will get worse unless something is done.
This is not a canvas deficiency -- canvas is an immediate mode
renderer, one of the things you have to handle yourself when
dealing with _any_ immediate mode renderer is hit detection.
This is true of Canvas, GDI, CG, raw component painting in
Java, etc, etc
If you want hit detection to be done for you, you want a
retained mode renderer, such as SVG.
--Oliver
Rich Schwerdtfeger
CTO Accessibility Software Group
<graycol.gif>Oliver Hunt ---03/30/2011 12:11:53 PM---This
feels like an attempt to graft retained mode rendering on
to canvas, what am i missing? --Olive
From: Oliver Hunt <oliver@apple.com>
To: Richard Schwerdtfeger/Austin/IBM@IBMUS
Cc: Boris Zbarsky <bzbarsky@mit.edu>, chuck@jumis.com,
cyns@exchange.microsoft.com, david.bolter@gmail.com,
faulkner.steve@gmail.com, franko@microsoft.com,
public-canvas-api@w3.org, public-html@w3.org,
public-html-a11y@w3.org, public-html-request@w3.org
Date: 03/30/2011 12:11 PM
Subject: Re: feedback requested: Canvas change for
improved hit testing that also facilitates accessibility
Sent by: public-canvas-api-request@w3.org
This feels like an attempt to graft retained mode
rendering on to canvas, what am i missing?
--Oliver
On Mar 30, 2011, at 8:39 AM, Richard Schwerdtfeger wrote:
Thanks Boris. Sorry for being a pest but I really
want developers to work through the issues.
So, you would do the following:
- Assign the a closed draw path to an element in
fallback content: setClickableRegion(element). This
immediately makes the association and places it at
the bottom of the list.
- Any time you draw the element it moves it to the
top of the list.
- If the fallback element is removed the
association would need to go away. I did not
address that so I will need to add that to the
proposal
- When a pointer event (click, etc.) goes to the
fallback element the normal capture/bubbling event
processing would apply
Rich
Rich Schwerdtfeger
CTO Accessibility Software Group
<graycol.gif>Boris Zbarsky ---03/30/2011 10:05:48
AM---On 3/30/11 10:55 AM, Richard Schwerdtfeger
wrote: > Seeing as nobody has commented can we
assume tha
From: Boris Zbarsky <bzbarsky@mit.edu>
To: Richard Schwerdtfeger/Austin/IBM@IBMUS
Cc: public-canvas-api@w3.org, public-html@w3.org,
public-html-a11y@w3.org, public-html-request@w3.org
, chuck@jumis.com, cyns@exchange.microsoft.com,
david.bolter@gmail.com, faulkner.steve@gmail.com,
franko@microsoft.com
Date: 03/30/2011 10:05 AM
Subject: Re: feedback requested: Canvas change for
improved hit testing that also facilitates
accessibility
On 3/30/11 10:55 AM, Richard Schwerdtfeger wrote:
> Seeing as nobody has commented can we assume that
developers have no
> problem with our totally changing the canvas 2D
API to support clickable
> regions?
It might just mean that people don't read their
mailing list spam every
few hours.
>From reading over your proposal, I'm not sure I
follow how it would
behave in the face of DOM mutations (e.g. elements
being removed from
the fallback content).
Or put another way, once you draw, you're
permanently attaching some
element to the canvas, right? Or is that not the
proposal?
-Boris
Attachments
- image/gif attachment: graycol.gif
Received on Thursday, 23 June 2011 19:11:28 UTC