- From: <bugzilla@jessica.w3.org>
- Date: Thu, 07 Jul 2011 18:07:08 +0000
- To: public-html@w3.org
http://www.w3.org/Bugs/Public/show_bug.cgi?id=13176 Summary: The bounds of canvas fallback content, as rendered on the canvas, are not provided by the user agent to an assistive technology. Product: HTML WG Version: unspecified Platform: PC OS/Version: All Status: NEW Severity: blocker Priority: P2 Component: HTML Canvas 2D Context (editor: Ian Hickson) AssignedTo: ian@hixie.ch ReportedBy: schwer@us.ibm.com QAContact: public-html-bugzilla@w3.org CC: mike@w3.org, public-html-wg-issue-tracking@w3.org, public-html@w3.org In HTML, SVG, desktops, and mobile devices an author has the ability to bind the bounds of object drawn on the screen to the object that provides the accessibility information. The bounds of the object are defined by the path or in less complicated systems - a rectangle. No such feature is provide for natively in canvas. In canvas, the subtree is used to represent a 1:1 mapping of objects rendered on the physical canvas for the purpose of providing keyboard navigable objects that can expose accessibility semantics to the browser to support platform accessibility APIs. What is missing is the ability to defined the bounds of the associated object drawn on the canvas. There are some questionable work arounds where the subtree elements can be rendered transparently, using CSS, with a higher Z order above the canvas element. Yet, this would require the author to manage: - bounds transformations based on the canvas transformation matrix - adjustment of the bounds based on scrolling or moving of the browser on the screen This is a very expensive management barrier to accessibility when the user agent could simply provide the ability to bind retained paths for bounds of the object on canvas to the subtree element and use it to also perform hit testing. This would allow the user agent to route pointer events directed at the canvas object to the same element in the canvas subtree that processes the keyboard events. It also allows user agents to supply the bounds of the object being drawing to the corresponding accessible object generated from the canvas subtree element like all GUIs today. Without the bounds of an object: - mobile screen readers like VoiceOver cannot detect the existence of accessible objects when you move your finger over them on canvas - screen magnifiers cannot find the location of the object to zoom to it - screen readers cannot orient objects on the same line to drive Braille devices This is a very serious problem that should not be left up to developer hacking. It needs to supported by the user agent transparently to the author which is why employing retained paths, defining the bounds of objects, to the accessible objects in the canvas subtree to support hit testing would be the easiest vehicle for developers to provide the bounds of an object to an assistive technlogy. -- Configure bugmail: http://www.w3.org/Bugs/Public/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are on the CC list for the bug.
Received on Thursday, 7 July 2011 18:07:13 UTC