- From: Doug Schepers <schepers@w3.org>
- Date: Thu, 02 Jul 2009 22:10:28 -0400
- To: Maciej Stachowiak <mjs@apple.com>
- CC: Jonas Sicking <jonas@sicking.cc>, Joe D Williams <joedwil@earthlink.net>, robert@ocallahan.org, Ian Hickson <ian@hixie.ch>, David Singer <singer@apple.com>, public-html@w3.org
Hi, Maciej- Maciej Stachowiak wrote (on 7/2/09 9:47 PM): > > On Jul 2, 2009, at 6:27 PM, Jonas Sicking wrote: > >> On Thu, Jul 2, 2009 at 4:52 PM, Maciej Stachowiak<mjs@apple.com >> <mailto:mjs@apple.com>> wrote: >>> - has off-the-shelf decoder hardware chips available >> >> Given that this is a requirement that simply isn't satisfiable, I >> don't think it's a reasonable requirement. > > There are audio and video codecs that have off-the-shelf decoder > hardware available, so the requirement is definitely possible to > satisfy. It's definitely possible. Is it desirable? Only if there is a RF video codec that also happens to have hardware support. There are two orthogonal goals here: interoperability and performance. The spec must meet the first, and should meet the second. FWIW, whatever the codec HTML5 ends up mandating, I would be very surprised if hardware vendors failed to step up in quick order to provide hardware support for that codec. >As it happens, I don't think any video codec satisfying this > requirement also satisfies all the other requirements. I don't see why > this is the requirement that should be dropped. Was there a typo in here? If this is the lone requirement that cannot be met, then it does follow that it's more expendable. > I understand that it's > less important to Mozilla than some of the other requirements, so that > Mozilla is willing to go with a codec that doesn't satisfy it. But for > other parties this requirement represents large amounts of money at > stake. For Mozilla, enabling royalty-free downstream distribution of > Firefox and guaranteeing royalty-free authorability of Web content are > important priorities. I believe these are the primary reasons H.264 is a > nonstarter for Mozilla currently. For Apple (and I imagine other > vendors), ability to deliver a high-quality experience on mobile devices > at reasonable cost is a high priority. Even considering the goals of the > W3C as a whole, I don't see a principled reason to override either of > these requirements. I might be misunderstanding you. Obviously, mandating inclusion of Ogg Theora/OMS Video/Dirac/whatever does not preclude you also including an additional codec, say, H.264 that you find gives a better mobile experience. It doesn't follow that mandating support for one codec that might not have hardware support means not supporting a codec that does. The iPhone, at least, has a fair bit of storage that could accommodate both codecs. So, I'm left wondering what your argument here is. Regards- -Doug Schepers W3C Team Contact, SVG and WebApps WGs
Received on Friday, 3 July 2009 02:10:40 UTC