- From: James Graham <jg307@cam.ac.uk>
- Date: Wed, 21 Nov 2007 19:26:36 +0000
- To: Richard Schwerdtfeger <schwer@us.ibm.com>
- CC: Anne van Kesteren <annevk@opera.com>, HTML WG <public-html@w3.org>, public-html-request@w3.org
Richard Schwerdtfeger wrote: > Hi Anne, > > That is a start. I am not convinced that is workable today since you could > place almost anything on a canvas. and your alternative may depend on the > user. I am looking at providing a vehicle to provide this infrastructure > now in UWA but that is a long way off. > > Make sense? I'm not sure I follow. The same argument applies to <img>, right? I guess <canvas> is richer than <img> (in that it can very dynamically) which might exacerbate some problems although I don't have the expertise to know exactly what the effect will be. Perhaps you could go into a little more detail about a) the additional problems caused by a immediate mode graphics API, b) the reason that the current fallback is inadequate and c) the solution you allude to above, to help those of us without the background in this area understand the issues. -- "Eternity's a terrible thought. I mean, where's it all going to end?" -- Tom Stoppard, Rosencrantz and Guildenstern are Dead
Received on Wednesday, 21 November 2007 19:27:23 UTC