- From: Dan Connolly <connolly@w3.org>
- Date: Thu, 06 Dec 2007 16:06:09 -0600
- To: "public-html@w3.org WG" <public-html@w3.org>
Thanks to everyone who participated in the formal survey as well as the surrounding discussion... Accept requirement for immediate mode graphics a la canvas element? http://www.w3.org/2002/09/wbs/40318/req-gapi-canvas/results Statistics: yes 40 no 10 concur 7 abstain 3 so the 7 concur votes add to the yes total. Philip Taylor argued to divide the question and advised that we don't conflate multiple questions in the future. The advice for future questions is noted, but to divide this question does not seem cost-effective. Jens Meiert argues: Cons have been stronger so far, especially the “questioned need” and “potential solution” arguments. But a critical mass of the WG seems to think otherwise. James Cassell gave no argument to support his 'no' response. Likewise Danny Liang and Jason Lefkowitz. Gregory Rosmaita argues that "CANVAS is incapable of providing semantics, while with SVG, one can apply semantic relationships." But that's largely true of scripting in general, and it's not constructive to ask scripting developers to look elsewhere than W3C for their solutions; at least if W3C provides a scripting solution, we can remind them about accessibility while we're specifying it. IBM's response is: an immediate mode graphics API and canvas element would clearly be a good thing; my only issue is the scope question, which the separate survey doesn't adequately address in my opinion. Please treat this answer as if it were "yes, but only if the charter was modified first". Sam Ruby has since written: Given that there is evident widespread support for this feature, and no specific proposals to revise the charter have surfaced, I would like to amend my vote at this time to be an "abstain". http://lists.w3.org/Archives/Public/www-archive/2007Dec/0012.html Microsoft's response is: Although the idea of a standardized immediate mode graphics api is a good one, I have two objections - first, that I believe this requirement is not captured within the current HTML5 charter, as it is not a semantic API; secondly, that HTML5 already must cover a lot of ground, and graphics are a very specialized field. It would be radically better to have different group of people representing the expertise in this field, and those people are not all interested in the rest of HTML5. The co-chairs note Microsoft's objection and agree to review it with The Director at their earliest convenience, consulting with The Director about the way our March 2007 charter expresses the scope of this working group. While popular opinion among HTML WG participants supports continuing with our present charter and collaboration mechanics, the chairs note that the WG is only part of the community that the charter serves and the chairs feel obliged to pursue several of the options in the tactics survey; in particular, modifying the charter http://www.w3.org/2002/09/wbs/40318/tactics-gapi-canvas/results#xq2 and inviting Graphics Activity participants to a joint task-force. http://www.w3.org/2002/09/wbs/40318/tactics-gapi-canvas/results#xwhowhere We also note support for splitting the immediate mode graphics API out of the HTML 5 spec and inten to pursue that option by recruiting writing resources. http://www.w3.org/2002/09/wbs/40318/tactics-gapi-canvas/results#xq3 Despite lack of consensus, unless and until new information arises that merits reconsidering the issue, we are resolved to close ISSUE-15 immediate-mode-graphics by accepting a requirement for an immediate mode graphics API and canvas element. -- Dan Connolly and Chris Wilson, HTML Working Group co-chairs http://www.w3.org/html/wg/
Received on Thursday, 6 December 2007 22:06:17 UTC