- From: Aymeric Vitte <vitteaymeric@gmail.com>
- Date: Wed, 02 Apr 2014 22:46:43 +0200
- To: "public-html-media@w3.org" <public-html-media@w3.org>
The usual code is something like: if (!source.updating) { source.appendBuffer(append_buffer.shift()); } if (first_chunk) { source.addEventListener('updateend',function() { if (append_buffer.length) { source.appendBuffer(append_buffer.shift()); }; }); }; The use case is: chunks of 498 B and bandwidth rate of 1 Mbps, and this does not work at all, at least with Chrome, it might be a Chrome issue and/or a spec issue. Because between two 'updateend' events, the 'updating' property can become false, therefore you can append a chunk at the wrong place, if your remove the first part of the code (or replace it by if (first_chunk) {source.append...}) then the buffer chaining can stop if for some reasons the chunks are delayed. With streams the problem will disappear, without streams there is a workaround, but as I mentionned in a previous post I don't find this behavior normal. Regards Aymeric -- Peersm : http://www.peersm.com node-Tor : https://www.github.com/Ayms/node-Tor GitHub : https://www.github.com/Ayms
Received on Wednesday, 2 April 2014 20:47:40 UTC