- From: David Neto <dneto@google.com>
- Date: Tue, 13 Nov 2018 16:41:37 -0500
- To: public-gpu <public-gpu@w3.org>
Received on Tuesday, 13 November 2018 21:42:13 UTC
Hi, In a recent meeting Google promised to produce a draft WebGPU environment spec for SPIR-V. Today we created a new GitHub repo for all documents related to SPIR-V use in WebGPU. It has a first draft of the promised environment spec. Please see https://github.com/gpuweb/spirv-execution-env/blob/master/execution-env.md In writing the draft we realized there were considerations on how WebGPU would execute shaders, independent of shader language. So the document is split in to several parts: A general part that always would apply, and a part that is a WebGPU environment spec for SPIR-V. Many items are marked "TBD", and most of them will be resolved once the community group determines exactly what features are supported by WebGPU. This is ready for initial review and discussion by the community group. thanks, david
Received on Tuesday, 13 November 2018 21:42:13 UTC