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Re: GDC Presentation on latest open web tech for games

From: Paul Bakaus <pbakaus@zynga.com>
Date: Mon, 19 Mar 2012 16:01:27 +0000
To: Erik Möller <emoller@opera.com>, Rob Hawkes <robhawkes@mozilla.com>
CC: Vincent Scheib <scheib@google.com>, "public-games@w3.org" <public-games@w3.org>
Message-ID: <CB8D167E.19D74%pbakaus@zynga.com>
Hehe :) Well, never say never.

Am 19.03.12 16:45 schrieb "Erik Möller" unter <emoller@opera.com>:

>Sounds like a fun pipe dream... going to kickstart it as well? ;)
>On Mon, 19 Mar 2012 16:13:21 +0100, Paul Bakaus <pbakaus@zynga.com> wrote:
>> Fair point. Your idea might work equally well. A strong game studio
>> working together with all browser vendors to develop an incredibly
>> sophisticated console quality game. Some thoughts:
>>   *   it will take considerably longer to implement due to discussion
>> and implementation with multiple vendors, => thus larger on budget
>>   *   might be interesting if each browser vendor contributes one
>> dev to actively work on the game
>>   *   As the game will be cutting edge, it will not be available for a
>> large mainstream audience at launch, so there has to be other
>> for the participating game studio
>> All in all: Apple, Microsoft, Google, Mozilla and Opera each send one
>> dev, game studio contributes 4 other devs + art/design/management.
>> Strong focus on cutting edge features, browser vendors commit to help
>> with experimental features and builds. Must work together to deliver a
>> console-quality game and the right specs for others to deliver the same
>> games in the near future.
>> This could be fun :)
>> Von: Rob Hawkes <robhawkes@mozilla.com<mailto:robhawkes@mozilla.com>>
>> Datum: Mon, 19 Mar 2012 12:53:01 +0000
>> An: Paul Bakaus <pbakaus@zynga.com<mailto:pbakaus@zynga.com>>
>> Cc: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>>,
>> "public-games@w3.org<mailto:public-games@w3.org>"
>> <public-games@w3.org<mailto:public-games@w3.org>>
>> Betreff: Re: GDC Presentation on latest open web tech for games
>> That's actually quite a cool idea, although I think it would be even
>> cooler if the browser vendors all got together with a game studio to
>> make an awesome game without the focus on HTML5 PR. The only issue with
>> everyone going alone is that it will just come down to who has the
>> biggest budget.
>> I'm really keen on getting the browsers all working together on a
>> consistent approach to games and at least the communication surrounding
>> it.
>> Rob
>> Paul Bakaus wrote:
>> Great talk! I watched the whole rehearsal :)
>> <random thought>
>> Inspired by it, I've been thinking that there should be a race for
>> browser vendors on games to understand real world problems ­ every
>> browser vendor needs to pick a game studio to work with and then
>> the best game with their own browser features until the end of the year
>> (or some date). The audience decides the winner in the end, and as a
>> side effect, each browser will have matured along and the world has a
>> couple great games. Ha!
>> </random tought>
>> Von: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>>
>> Datum: Tue, 13 Mar 2012 10:15:23 -0700
>> An: <public-games@w3.org<mailto:public-games@w3.org>>
>> Betreff: GDC Presentation on latest open web tech for games
>> Neu gesendet von: <public-games@w3.org<mailto:public-games@w3.org>>
>> Neu gesendet am: Tue, 13 Mar 2012 17:16:30 +0000
>> A rehearsal video for the presentation I gave at GDC on the latest news
>> for games web tech is online:
>> http://www.youtube.com/watch?v=_adMEEAtDwE
>> Notes from the presentation:
>> http://goo.gl/RbJOX
>Erik Möller
>Core Developer
>Opera Software
Received on Monday, 19 March 2012 16:02:05 UTC

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