- From: Paul Bakaus <pbakaus@zynga.com>
- Date: Mon, 19 Mar 2012 16:01:27 +0000
- To: Erik Möller <emoller@opera.com>, Rob Hawkes <robhawkes@mozilla.com>
- CC: Vincent Scheib <scheib@google.com>, "public-games@w3.org" <public-games@w3.org>
Hehe :) Well, never say never. Am 19.03.12 16:45 schrieb "Erik Möller" unter <emoller@opera.com>: >Sounds like a fun pipe dream... going to kickstart it as well? ;) > >-Erik > >On Mon, 19 Mar 2012 16:13:21 +0100, Paul Bakaus <pbakaus@zynga.com> wrote: > >> Fair point. Your idea might work equally well. A strong game studio >> working together with all browser vendors to develop an incredibly >> sophisticated console quality game. Some thoughts: >> >> * it will take considerably longer to implement due to discussion >> and implementation with multiple vendors, => thus larger on budget >> * might be interesting if each browser vendor contributes one >>strong >> dev to actively work on the game >> * As the game will be cutting edge, it will not be available for a >> large mainstream audience at launch, so there has to be other >>incentives >> for the participating game studio >> >> All in all: Apple, Microsoft, Google, Mozilla and Opera each send one >> dev, game studio contributes 4 other devs + art/design/management. >> Strong focus on cutting edge features, browser vendors commit to help >> with experimental features and builds. Must work together to deliver a >> console-quality game and the right specs for others to deliver the same >> >> games in the near future. >> >> This could be fun :) >> >> Von: Rob Hawkes <robhawkes@mozilla.com<mailto:robhawkes@mozilla.com>> >> Datum: Mon, 19 Mar 2012 12:53:01 +0000 >> An: Paul Bakaus <pbakaus@zynga.com<mailto:pbakaus@zynga.com>> >> Cc: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>>, >> "public-games@w3.org<mailto:public-games@w3.org>" >> <public-games@w3.org<mailto:public-games@w3.org>> >> Betreff: Re: GDC Presentation on latest open web tech for games >> >> That's actually quite a cool idea, although I think it would be even >> cooler if the browser vendors all got together with a game studio to >> make an awesome game without the focus on HTML5 PR. The only issue with >> >> everyone going alone is that it will just come down to who has the >> biggest budget. >> >> I'm really keen on getting the browsers all working together on a >> consistent approach to games and at least the communication surrounding >> >> it. >> >> Rob >> >> >> Paul Bakaus wrote: >> Great talk! I watched the whole rehearsal :) >> >> <random thought> >> Inspired by it, I've been thinking that there should be a race for >> browser vendors on games to understand real world problems every >> browser vendor needs to pick a game studio to work with and then >>produce >> the best game with their own browser features until the end of the year >> >> (or some date). The audience decides the winner in the end, and as a >> side effect, each browser will have matured along and the world has a >> couple great games. Ha! >> </random tought> >> >> Von: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>> >> Datum: Tue, 13 Mar 2012 10:15:23 -0700 >> An: <public-games@w3.org<mailto:public-games@w3.org>> >> Betreff: GDC Presentation on latest open web tech for games >> Neu gesendet von: <public-games@w3.org<mailto:public-games@w3.org>> >> Neu gesendet am: Tue, 13 Mar 2012 17:16:30 +0000 >> >> A rehearsal video for the presentation I gave at GDC on the latest news >> >> for games web tech is online: >> http://www.youtube.com/watch?v=_adMEEAtDwE >> >> Notes from the presentation: >> http://goo.gl/RbJOX > > >-- >Erik Möller >Core Developer >Opera Software >twitter.com/erikjmoller
Received on Monday, 19 March 2012 16:02:05 UTC