Re: GDC Presentation on latest open web tech for games

Sounds like a fun pipe dream... going to kickstart it as well? ;)

-Erik

On Mon, 19 Mar 2012 16:13:21 +0100, Paul Bakaus <pbakaus@zynga.com> wrote:

> Fair point. Your idea might work equally well. A strong game studio  
> working together with all browser vendors to develop an incredibly  
> sophisticated console quality game. Some thoughts:
>
>   *   it will take considerably longer to implement due to discussion  
> and implementation with multiple vendors, => thus larger on budget
>   *   might be interesting if each browser vendor contributes one strong  
> dev to actively work on the game
>   *   As the game will be cutting edge, it will not be available for a  
> large mainstream audience at launch, so there has to be other incentives  
> for the participating game studio
>
> All in all: Apple, Microsoft, Google, Mozilla and Opera each send one  
> dev, game studio contributes 4 other devs + art/design/management.  
> Strong focus on cutting edge features, browser vendors commit to help  
> with experimental features and builds. Must work together to deliver a  
> console-quality game and the right specs for others to deliver the same  
> games in the near future.
>
> This could be fun :)
>
> Von: Rob Hawkes <robhawkes@mozilla.com<mailto:robhawkes@mozilla.com>>
> Datum: Mon, 19 Mar 2012 12:53:01 +0000
> An: Paul Bakaus <pbakaus@zynga.com<mailto:pbakaus@zynga.com>>
> Cc: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>>,  
> "public-games@w3.org<mailto:public-games@w3.org>"  
> <public-games@w3.org<mailto:public-games@w3.org>>
> Betreff: Re: GDC Presentation on latest open web tech for games
>
> That's actually quite a cool idea, although I think it would be even  
> cooler if the browser vendors all got together with a game studio to  
> make an awesome game without the focus on HTML5 PR. The only issue with  
> everyone going alone is that it will just come down to who has the  
> biggest budget.
>
> I'm really keen on getting the browsers all working together on a  
> consistent approach to games and at least the communication surrounding  
> it.
>
> Rob
>
>
> Paul Bakaus wrote:
> Great talk! I watched the whole rehearsal :)
>
> <random thought>
> Inspired by it, I've been thinking that there should be a race for  
> browser vendors on games to understand real world problems – every  
> browser vendor needs to pick a game studio to work with and then produce  
> the best game with their own browser features until the end of the year  
> (or some date). The audience decides the winner in the end, and as a  
> side effect, each browser will have matured along and the world has a  
> couple great games. Ha!
> </random tought>
>
> Von: Vincent Scheib <scheib@google.com<mailto:scheib@google.com>>
> Datum: Tue, 13 Mar 2012 10:15:23 -0700
> An: <public-games@w3.org<mailto:public-games@w3.org>>
> Betreff: GDC Presentation on latest open web tech for games
> Neu gesendet von: <public-games@w3.org<mailto:public-games@w3.org>>
> Neu gesendet am: Tue, 13 Mar 2012 17:16:30 +0000
>
> A rehearsal video for the presentation I gave at GDC on the latest news  
> for games web tech is online:
> http://www.youtube.com/watch?v=_adMEEAtDwE
>
> Notes from the presentation:
> http://goo.gl/RbJOX


-- 
Erik Möller
Core Developer
Opera Software
twitter.com/erikjmoller

Received on Monday, 19 March 2012 15:46:15 UTC