W3C home > Mailing lists > Public > public-games@w3.org > October 2011

keyboard layout + acceptable keys

From: Jerome Etienne <jerome.etienne@gmail.com>
Date: Fri, 14 Oct 2011 13:51:22 +0200
Message-ID: <CAN_PVv7a4AqQ5YQH5avkwQqA6ePZuyfxffqA_O-CGeyVPK14Dw@mail.gmail.com>
To: public-games@w3.org

First, i love the initiative. Just an idea i havent seen in

* expose keyboard layout
  * use case: the users uses AWSD keys to move the player.
  * issue: it works on qwerty, but not with others keyboard layout
  * current workaround: ask the player to configure the keys, before playing
for the first time. not too user friendly
  * example: on azerty, it should be QZSD keys

* expose the keys i can receive in a webpage
  * use case: the webpage cant know which keys may be trigger a dom events
  * example: it isn't possible to receive ctrl+f on most browser as it
intercepted by the browser for search
  * example: it isn't possible to receive cmd+esc on macos as it is
intercepted by the os for front-row
  * It makes keys binding quite hard in practice. it requires to test all
browser/os combinations...

Received on Friday, 14 October 2011 22:11:59 UTC

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