- From: Boaz Sender <boaz@bocoup.com>
- Date: Fri, 14 Oct 2011 01:20:55 -0400
- To: Vincent Scheib <scheib@google.com>
- Cc: public-games@w3.org
- Message-ID: <CAHx3Khf+kJP2_KAXVzUjGavbz-9NDnEsumtXB-1zUk05FWCUOQ@mail.gmail.com>
+1 I am organizing a games community group summit in San Francisco the day after new game on 11/3. I will add the development of a charter to the agenda for the forthcoming announcement. -Boaz -- Boaz Sender http://bocoup.com | 1-617-379-2752 355 Congress St, Boston MA, 02210 On Oct 14, 2011 1:07 AM, "Vincent Scheib" <scheib@google.com> wrote: > I'm pleased to see the creation of the Games Community Group, and > appreciate the efforts by those behind it and the workshop[1] > co-located with the onGameStart conference. > > May I open a discussion about what we can do with the Games Community > Group? > > Before I explain my thoughts, let me give you context. I work at > Google on the Chrome Games team. We are developing platform features > into Chrome to improve its support for running games. Some of those > features are being discussed in the W3C and will result in > specifications. Mouse Lock and Gamepad are two examples which are > included in the Web Events Working Group's new draft charter. > > We support the concept of the Games Community Group to foster > discussion around a class of application needs for games. > > However, as a Community Group there are member requirements covered by > the W3C Community Contributor License Agreement (CLA). The Games > Community Group is currently unbounded in time and subject material. > > I propose that we set a charter for this group scoped to have > informative discussions but not generate Specifications. When a topic > is ready for specification I propose that we find an appropriate > Working Group to adopt it, or create a narrowly defined Community > Group with the explicit goal of developing that single Specification. > > I believe that leaves significant utility in this group to foster > discussions of application needs, interoperability issues, informative > use cases and examples, etc. > > Thanks, and glad to see you all here. > > [1] http://www.w3.org/2011/09/games/ > >
Received on Friday, 14 October 2011 05:22:44 UTC