- From: Boaz Sender <boaz@bocoup.com>
- Date: Thu, 10 Nov 2011 08:21:23 -0500
- To: Lars Knudsen <larsgk@gmail.com>
- Cc: Grady Laksmono <glaksmono@zynga.com>, Andrew Baker <andrew_j_baker2@hotmail.com>, "w3c@marcosc.com" <w3c@marcosc.com>, "gmthundercat@gmail.com" <gmthundercat@gmail.com>, "public-games@w3.org" <public-games@w3.org>, "scheib@google.com" <scheib@google.com>
- Message-ID: <CAHx3KhfG2n71Us94zk=X=cY+z==s1MFWBJapB0HQv1EEcA=_iw@mail.gmail.com>
I think we can tackle both in this group. It's important for us to present a unified set of tools to game developers for building across devices. We absolutely should be focusing on standards and strategies for cross device open web games. -Boaz -- Boaz Sender http://bocoup.com | 1-617-379-2752 355 Congress St, Boston MA, 02210 On Wed, Nov 9, 2011 at 11:42 PM, Lars Knudsen <larsgk@gmail.com> wrote: > I think it looks good. However, I'd like to hear if people think there > might be a reason to include some specification on what would be > recommended for desktop, mobile and anything between? The reason for this > question is that I had the impression in our group talk that most people > were primarily focusing on the desktop side of things, while mobile might > have different needs. Some features will even be done very differently > while addressing a similar issue (like the mouse lock + fullscreen + > orientation lock discussion we had). There would probably also be > different hardware considerations. > > just my EUR 0.02 > > - Lars > > > On Wed, Nov 9, 2011 at 8:20 PM, Boaz Sender <boaz@bocoup.com> wrote: > >> I've tried to synthesize everyone's suggestions in this charter: >> >> """ >> The goal of the games community group is to improve the quality of open >> web standards that game developers rely on to create games. This is done by: >> * Tracking specifications and vendor implementations related to open >> web games. >> * Recommending new specifications to be produced and finding working >> group homes for them. >> * Refining use cases to communicate specific needs of games. >> * Evangelizing specifications to browser vendors. >> * Documenting how to best use open web standards for games >> * Evangelizing open web standards to game developers and game >> development best practices to web developers >> >> >> The games community group will not develop any specifications, and thus, >> there will not be any Essential Claims under the W3C Contributor License >> Agreement or Final Specification Agreement. >> """ >> >> Any last words before we publish it tomorrow? >> >> -Boaz >> -- >> Boaz Sender >> http://bocoup.com | 1-617-379-2752 >> 355 Congress St, Boston MA, 02210 >> >> On Wed, Nov 9, 2011 at 7:24 PM, Grady Laksmono <glaksmono@zynga.com>wrote: >> >>> It's probably meant following web standards for maximum performance? >>> * >>> * >>> *Grady Laksmono* >>> **Server Engineer | Los Angeles >>> phone 818.564.7239 >>> >>> From: Andrew Baker <andrew_j_baker2@hotmail.com> >>> Date: Wed, 9 Nov 2011 07:12:45 -0800 >>> To: "w3c@marcosc.com" <w3c@marcosc.com>, "gmthundercat@gmail.com" < >>> gmthundercat@gmail.com> >>> Cc: "public-games@w3.org" <public-games@w3.org>, "scheib@google.com" < >>> scheib@google.com>, "boaz@bocoup.com" <boaz@bocoup.com> >>> Subject: RE: Scope Proposal >>> >>> Are we interested in quality? Or suitability? Or both? >>> >>> > Date: Wed, 9 Nov 2011 16:10:47 +0100 >>> > From: w3c@marcosc.com >>> > To: gmthundercat@gmail.com >>> > CC: public-games@w3.org; scheib@google.com; boaz@bocoup.com >>> > Subject: Re: Scope Proposal >>> > >>> > >>> > >>> > On Tuesday, November 8, 2011 at 9:31 PM, Ben Adams wrote: >>> > >>> > > > > The goal of the games community group is to improve the quality >>> of games the can be built using open web standards. This is done by: >>> > > > >>> > > >>> > >>> > I don't think this is accurate: we don't improve the quality of games, >>> only game developers can do that. >>> > >>> > It should read: >>> > >>> > The goal of the games community group is to improve the quality of >>> open web standards that game developers rely on to create games. >>> > >>> > >>> > >>> > >>> >> >> >> >> >> >
Received on Thursday, 10 November 2011 13:22:13 UTC