- From: Ben Adams <gmthundercat@gmail.com>
- Date: Tue, 8 Nov 2011 20:31:12 +0000
- To: public-games@w3.org
- Cc: Vincent Scheib <scheib@google.com>, Boaz Sender <boaz@bocoup.com>
- Message-ID: <CAK_Z_Bm9y9rKKds7V42MKgjzyZ56AD0N2wDLgtqOeGq0dsxkMA@mail.gmail.com>
Likewise Ben Adams CTO | Illyriad Games www.illyriad.co.uk On Tue, Nov 8, 2011 at 8:19 PM, Boaz Sender <boaz@bocoup.com> wrote: > I +1 this charter. If everyone is copacetic, I will update the goals on > our home page on Thursday before posting our summit report. > > -Boaz > > On Tue, Nov 8, 2011 at 1:59 PM, Vincent Scheib <scheib@google.com> wrote: > >> We discussed at the recent summit setting a scope for the group. Please >> comment on this proposal for the group's scope: >> >> """ >> The goal of the games community group is to improve the quality of games >> the can be built using open web standards. This is done by: >> * Tracking specifications and vendor implementations related to open >> web games. >> * Recommending new specifications to be produced and finding working >> group homes for them. >> * Refining use cases to communicate specific needs of games. >> * Evangelizing specifications to browser vendors. >> * Helping the community make open web games. >> >> The games community group will NOT develop any specifications, and thus, >> there will not be any Essential Claims under the W3C Contributor License >> Agreement or Final Specification Agreement. >> """ >> >> I've discussed previously[1] the motivation to not generate >> specifications in this group. >> >> [1] http://lists.w3.org/Archives/Public/public-games/2011Oct/0001.html >> > > >
Received on Wednesday, 9 November 2011 08:30:21 UTC