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Re: [web-animations] Simplifying timing groups

From: Rik Cabanier <cabanier@gmail.com>
Date: Thu, 8 Aug 2013 11:31:26 -0700
Message-ID: <CAGN7qDBUJgusS+FKWD5n=hGi0mhdvSk+BRRiYwxaQhMm+Yzotg@mail.gmail.com>
To: Steve Block <steveblock@google.com>
Cc: Brian Birtles <bbirtles@mozilla.com>, "public-fx@w3.org" <public-fx@w3.org>
On Wed, Aug 7, 2013 at 9:40 PM, Steve Block <steveblock@google.com> wrote:

> > A animation group is like a scene so linear time seems most logical.
> I don't think this is true. We expect groups of animations to be used
> as building blocks for more complex animations.

Sure, but as an author, when would you apply a non-linear timing function
on a group of animations (that can have non-linear timing functions).
Do you have any real world examples where this is happening?
Received on Thursday, 8 August 2013 18:31:54 UTC

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