I wouldn't bother. The limited use case can be emulated with sub-animations. A animation group is like a scene so linear time seems most logical. On Wed, Aug 7, 2013 at 9:27 PM, Brian Birtles <bbirtles@mozilla.com> wrote: > (2013/08/08 13:21), Rik Cabanier wrote: > >> I assume that this means that the timing function of a group will always >> be linear? >> > > Yes, initially at least. We might introduce a restricted range of easing > effects on groups though--ones that don't introduce the complications I > mentioned. > >Received on Thursday, 8 August 2013 04:35:28 UTC
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