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Re: Some filter effects specification review comments

From: Robert O'Callahan <robert@ocallahan.org>
Date: Wed, 22 Jun 2011 16:07:50 +1200
Message-ID: <BANLkTim93H2B1uf_4mOnEhyY7w+BOKv-rg@mail.gmail.com>
To: Vincent Hardy <vhardy@adobe.com>
Cc: Erik Dahlstrom <ed@opera.com>, "public-fx@w3.org" <public-fx@w3.org>
On Wed, Jun 22, 2011 at 1:34 AM, Vincent Hardy <vhardy@adobe.com> wrote:

> On 6/20/11 2:09 PM, "Robert O'Callahan" <robert@ocallahan.org> wrote:
> >Do you have any specific use-cases in mind where hit-testing would need
> >to be modified for the effects of a complex filter?
> An extreme case would be a filter that totally wipes out rendering
> (feFlood for example). Another one would be feGaussianBlur where it is not
> clear (so to speak) what the actual hit would be if we do not do anything
> about it. feOffset is another one that could get really confusing because
> of how close the rendering is to what it was before filtering.

Those aren't really use-cases yet. What are situations where authors would
be using filters like that and expecting hit-test correction to happen?

"If we claim to be without sin, we deceive ourselves and the truth is not in
us. If we confess our sins, he is faithful and just and will forgive us our
sins and purify us from all unrighteousness. If we claim we have not sinned,
we make him out to be a liar and his word is not in us." [1 John 1:8-10]
Received on Wednesday, 22 June 2011 04:08:21 UTC

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