- From: Vincent Hardy <vhardy@adobe.com>
- Date: Tue, 21 Jun 2011 06:34:55 -0700
- To: "robert@ocallahan.org" <robert@ocallahan.org>
- CC: Erik Dahlstrom <ed@opera.com>, "public-fx@w3.org" <public-fx@w3.org>
Hi Rob, On 6/20/11 2:09 PM, "Robert O'Callahan" <robert@ocallahan.org> wrote: >Do you have any specific use-cases in mind where hit-testing would need >to be modified for the effects of a complex filter? An extreme case would be a filter that totally wipes out rendering (feFlood for example). Another one would be feGaussianBlur where it is not clear (so to speak) what the actual hit would be if we do not do anything about it. feOffset is another one that could get really confusing because of how close the rendering is to what it was before filtering. Vincent
Received on Tuesday, 21 June 2011 13:35:44 UTC