- From: Tobie Langel via GitHub <sysbot+gh@w3.org>
- Date: Fri, 05 Jun 2015 10:38:55 +0000
- To: public-device-apis@w3.org
tobie has just created a new issue for https://github.com/w3c/sensors:
== When there are multiple sensors of a given type, how do we identify
which one to instantiate? ==
In #8 we agreed that sensors shouldn't be singletons because it was
both useful to allow multiple instances of each sensor and necessary
to support multiple sensor of a given type on a single device (think
for example proximity sensors on a car).
Imagine we want to check the presence of an object on the back of a
car, we'll need to get data from one of the back sensors, right?
Should we go with a generic system, taking a DOMString, that would be
defined in this spec, so for example:
```js
new Sensor.Proximity({ identifier: "back-right" });
new Sensor.Temperature({ identifier: "internal" });
```
…or should we let specs for concrete sensors implement that the way
they want? So we might get something like (trading off consistency for
context):
```js
new Sensor.Proximity({ position: "back-right" });
new Sensor.Temperature({ id: "internal" });
```
Questions:
* Is such an identifier the right solution?
* Should we favor consistency or context?
* What happens when no identifier is passed to the constructor? Must
there be a default sensor for each type so that you can do: `new
Sensor.Geoloc()` and not `new Sensor.Geoloc({ identifier: "default"
})`?
* Where are those lists of sensors defined? In the concrete specs
themselves? Through an API the consumer can query (e.g.
`Sensor.Proximity.getAll()`)?
See https://github.com/w3c/sensors/issues/26
Received on Friday, 5 June 2015 10:38:56 UTC