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Re: [sensors] Device Proximity

From: Doug Turner <doug.turner@gmail.com>
Date: Fri, 11 May 2012 09:08:05 -0700
Cc: Dave Raggett <dsr@w3.org>, Dzung D Tran <dzung.d.tran@intel.com>, Anssi Kostiainen <anssi.kostiainen@nokia.com>, "public-device-apis@w3.org public-device-apis@w3.org" <public-device-apis@w3.org>, Jonas Sicking <jonas@sicking.cc>
Message-Id: <434CFA85-24C3-4D94-9D1E-7833CA334DE0@mozilla.com>
To: Marcos Caceres <w3c@marcosc.com>

On May 11, 2012, at 8:51 AM, Marcos Caceres wrote:

> On Friday, May 11, 2012 at 4:38 PM, Doug Turner wrote:
>> Games? Imagine you can use the proximity sensor to control some aspect of the game. Surely a binary attribute is probably not what you want.
> Games is an interesting one. Do you have any example you were thinking of (I'll add this to the other email I sent about use cases)? 

Not more than what I shared above.  Sorry.
Received on Friday, 11 May 2012 16:08:42 UTC

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