Re: [sensors] Device Proximity

On May 11, 2012, at 8:51 AM, Marcos Caceres wrote:

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> On Friday, May 11, 2012 at 4:38 PM, Doug Turner wrote:
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>> Games? Imagine you can use the proximity sensor to control some aspect of the game. Surely a binary attribute is probably not what you want.
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> Games is an interesting one. Do you have any example you were thinking of (I'll add this to the other email I sent about use cases)? 


Not more than what I shared above.  Sorry.
Doug

Received on Friday, 11 May 2012 16:08:42 UTC