Re: New Year VR Question

Forgot to include the URL to the modified THREE cubes scene: 
http://realism.com/XSEEN/test/cubes.html

Leonard Daly


> Happy New Year Everyone!
>
> I have been real quiet these couple of months working on a variety of 
> projects. Part of that time has been thinking about handling 
> Declarative VR in the browser. In particular what should happen when 
> the web page requests a VR display, but the device is not VR capable. 
> For example in a modified version of the THREE boxes example (see ) a 
> button is put on the bottom of the display allowing the display to go 
> into VR mode (if possible) or indicating that a VR device is not 
> available.
>
> The user may have a phone with only cardboard. Cardboard is not 
> considered a VR device (at least in context of WebVR). It is still 
> possible to get a VR experience.
>
> If a programming environment such as THREE, that can be detected and 
> other options offered. In a strictly declarative environment, that 
> capability is not available. Should a Declarative VR language
>
>  1. automatically roll-over to a stereographic display
>  2. provide an ordered list of fallback options
>  3. only do exactly what is requested (no VR device ==> no VR display)
>
> Note that (3) is not necessary exclusive of (2).
>
> If (2) is the desired capability, then how is that best represented - 
> as an attribute list ("option1, option2, ..."), a single fallback 
> attribute, an ordered list of children tags?
>
>
> -- 
> *Leonard Daly*
> 3D Systems Architect & Cloud Consultant
> President, Daly Realism - /Creating the Future/


-- 
*Leonard Daly*
3D Systems Architect & Cloud Consultant
President, Daly Realism - /Creating the Future/

Received on Monday, 1 January 2018 19:30:05 UTC