- From: Leonard Daly <web3d@realism.com>
- Date: Mon, 1 Jan 2018 10:56:44 -0800
- To: public-decwebvr@w3.org
- Message-ID: <78716eda-4795-2492-cc72-50fa224b9804@realism.com>
Happy New Year Everyone! I have been real quiet these couple of months working on a variety of projects. Part of that time has been thinking about handling Declarative VR in the browser. In particular what should happen when the web page requests a VR display, but the device is not VR capable. For example in a modified version of the THREE boxes example (see ) a button is put on the bottom of the display allowing the display to go into VR mode (if possible) or indicating that a VR device is not available. The user may have a phone with only cardboard. Cardboard is not considered a VR device (at least in context of WebVR). It is still possible to get a VR experience. If a programming environment such as THREE, that can be detected and other options offered. In a strictly declarative environment, that capability is not available. Should a Declarative VR language 1. automatically roll-over to a stereographic display 2. provide an ordered list of fallback options 3. only do exactly what is requested (no VR device ==> no VR display) Note that (3) is not necessary exclusive of (2). If (2) is the desired capability, then how is that best represented - as an attribute list ("option1, option2, ..."), a single fallback attribute, an ordered list of children tags? -- *Leonard Daly* 3D Systems Architect & Cloud Consultant President, Daly Realism - /Creating the Future/
Received on Monday, 1 January 2018 18:57:09 UTC