- From: Leonard Daly <web3d@realism.com>
- Date: Mon, 1 Jan 2018 10:56:44 -0800
- To: public-decwebvr@w3.org
- Message-ID: <78716eda-4795-2492-cc72-50fa224b9804@realism.com>
Happy New Year Everyone!
I have been real quiet these couple of months working on a variety of
projects. Part of that time has been thinking about handling Declarative
VR in the browser. In particular what should happen when the web page
requests a VR display, but the device is not VR capable. For example in
a modified version of the THREE boxes example (see ) a button is put on
the bottom of the display allowing the display to go into VR mode (if
possible) or indicating that a VR device is not available.
The user may have a phone with only cardboard. Cardboard is not
considered a VR device (at least in context of WebVR). It is still
possible to get a VR experience.
If a programming environment such as THREE, that can be detected and
other options offered. In a strictly declarative environment, that
capability is not available. Should a Declarative VR language
1. automatically roll-over to a stereographic display
2. provide an ordered list of fallback options
3. only do exactly what is requested (no VR device ==> no VR display)
Note that (3) is not necessary exclusive of (2).
If (2) is the desired capability, then how is that best represented - as
an attribute list ("option1, option2, ..."), a single fallback
attribute, an ordered list of children tags?
--
*Leonard Daly*
3D Systems Architect & Cloud Consultant
President, Daly Realism - /Creating the Future/
Received on Monday, 1 January 2018 18:57:09 UTC