Re: [csswg-drafts] [css-color-4] Channel clipping breaks author expectations, especially when using 'perceptually uniform' spaces (#9449)

Sorry, yes, that was supposed to be about where the normative/non-normative should best sit.

I would prefer a normative solution to the problem of handling "extreme" colors produced by `oklab` and `oklch` (e.g, the ones from [this comment](https://github.com/w3c/csswg-drafts/issues/9449#issuecomment-1929679581)), which gets us to "some very wide gamut". Something around the size of rec2020, but something geometrically nicer (smoother -- no literal sharp corners), and maybe being based on the full visual spectrum.

Then from getting from that "some very wide gamut" to the actual screen, I'd prefer things to be non-normative.

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Received on Tuesday, 5 March 2024 14:00:16 UTC